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Results 1-10 of 11 (Search time: 0.005 seconds).
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PreviewIssue DateTitleAuthor(s)
2021Stigma-related arguments against gaming disorder: a call for researchGalanis, C.R.; Delfabbro, P.H.; King, D.L.
2021Avatar identification and problematic gaming: the role of self-concept clarityGreen, R.; Delfabbro, P.H.; King, D.L.
2021Prevention approaches to problem gaming: a large-scale qualitative investigationStevens, M.W.R.; Delfabbro, P.H.; King, D.L.
2020Fortnite microtransaction spending was associated with peers' purchasing behaviors but not gaming disorder symptomsKing, D.L.; Russell, A.M.T.; Delfabbro, P.H.; Polisena, D.
2020The convergence of gambling and monetised gaming activitiesKing, D.L.; Delfabbro, P.H.
2022Gaming disorder and the COVID-19 pandemic: Treatment demand and service delivery challengesKing, D.L.; Achab, S.; Higuchi, S.; Bowden-Jones, H.; Müller, K.W.; Billieux, J.; Starcevic, V.; Saunders, J.B.; Tam, P.; Delfabbro, P.H.
2022Associations between adverse childhood experiences and trauma among young people who offend: a systematic literature reviewMalvaso, C.G.; Cale, J.; Whitten, T.; Day, A.; Singh, S.; Hackett, L.; Delfabbro, P.H.; Ross, S.
2020"Diagnostic inflation" will not resolve taxonomical problems in the study of addictive online behavioursStarcevic, V.; King, D.L.; Delfabbro, P.H.; Schimmenti, A.; Castro-Calvo, J.; Giardina, A.; Billieux, J.
2020Face validity evaluation of screening tools for gaming disorder: scope, language, and overpathologizing issuesKing, D.L.; Billieux, J.; Carragher, N.; Delfabbro, P.H.
2020Problematic online gaming and the COVID-19 pandemicKing, D.L.; Delfabbro, P.H.; Billieux, J.; Potenza, M.N.