Please use this identifier to cite or link to this item: https://hdl.handle.net/2440/51227
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dc.contributor.authorFlew, T.-
dc.contributor.authorHumphreys, S.-
dc.contributor.editorTerry Flew,-
dc.date.issued2005-
dc.identifier.citationNew media: an introduction 2nd ed, 2005 / Terry Flew, (ed./s), pp.101-114-
dc.identifier.isbn0195550412-
dc.identifier.urihttp://hdl.handle.net/2440/51227-
dc.description.statementofresponsibilityTerry Flew and Sal Humphreys-
dc.description.urihttp://trove.nla.gov.au/work/4064770-
dc.language.isoen-
dc.publisherOxford University Press-
dc.titleGames: Technology, Industry, Culture-
dc.typeBook chapter-
dc.publisher.placeOxford-
pubs.publication-statusPublished-
dc.identifier.orcidHumphreys, S. [0000-0003-3691-8131]-
Appears in Collections:Aurora harvest 5
Media Studies publications

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